using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using BoOnce.Components;

namespace BoOnce.GameLogic.Entities
{
    class Entity
    {
        private Game _Game;

        public Game Game
        {
            get
            {
                return _Game;
            }
        }

        public Entity()
        {
            _Game = BaseGame.GetInstance();    
        }
    }
}
